Adam Swaab believes in the perfect loop, expressed with purpose and clarity. His work is complex and diverse, ranging from video to digital kinetic sculpture and AR pieces. He has been creating digital art professionally for over twenty years, primarily in the commercial and film industry. Most of his work over the last two years has focused on primitive shapes, using them to tell larger stories or explore ideas about motion and form. This series is a continuation of this mission.
"Box Exploder" is a generative series, created in high-end 3D software, using code and procedural systems to bring it to life. The pieces in this series are directed, curated, and selected for their particular beauty, rather than leaving the final result to chance. The algorithm for this series uses two fundamental rules. Each piece of the dissected cube must move along its most optimal axis of motion, and no piece may collide with or intersect another piece. Through these fundamental rules, complex motion is established.
Edition of 1
This piece will not be sold, but will be gifted to the initial buyer of its GLB sculpture counterpart.
Edition of 1
This piece will not be sold, but will be gifted to the initial buyer of its GLB sculpture counterpart.
Edition of 1
This piece will not be sold, but will be gifted to the initial buyer of its GLB sculpture counterpart.
Edition of 1
This piece will not be sold, but will be gifted to the initial buyer of its GLB sculpture counterpart.